Showing posts with label debug. Show all posts
Showing posts with label debug. Show all posts

The Realtime API In memory mode debug tools and more

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Posted by Cheryl Simon Retzlaff, Software Engineer on the Realtime API team

Originally posted to the Google Apps Developer blog

Real-time collaboration is a powerful feature for getting work done inside Google docs. We extended that functionality with the Realtime API to enable you to create Google-docs style collaborative applications with minimal effort.

Integration of the API becomes even easier with a new in memory mode, which allows you to manipulate a Realtime document using the standard API without being connected to our servers. No user login or authorization is required. This is great for building applications where Google login is optional, writing tests for your app, or experimenting with the API before configuring auth.

The Realtime debug console lets you view, edit and debug a Realtime model. To launch the debugger, simply execute gapi.drive.realtime.debug(); in the JavaScript console in Chrome.

Finally, we have refreshed the developer guides to make it easier for you to learn about the API as a new or advanced user. Check them out at https://developers.google.com/drive/realtime.

For details on these and other recent features, see the release note.

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Marmalade SDK Output Debug messages

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If you want to output debug messages in your output console in Visual studio, you can do it in two ways:

  1. Use standard C++ output stream cout
    cout<<"Your Message"<<endl;
  2. use the Marmalade  s3eDebug module: first include the header:
    #include "s3eDebug.h"
    then
    s3eDebugOutputString("Your Message");
    to display integers you have to convert them to C style strings first:
    int x=10;
    char buffer[10];
    //convert the int to a char array
    sprintf(buffer,"%d",x);
    s3eDebugOutputString(buffer);
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